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The NavMesh isn't built in the entry and underground areas - Ask -  GameDev.tv
The NavMesh isn't built in the entry and underground areas - Ask - GameDev.tv

setdestination can only be called on an active agent that has been placed  on a navmesh : r/Unity3D
setdestination can only be called on an active agent that has been placed on a navmesh : r/Unity3D

Unity Sand Set / Personalized Sand Ceremony Set / Custom Engraved Sand Set  / Custom Beach Wedding / Unity Candle Set / Destination Wedding - Etsy
Unity Sand Set / Personalized Sand Ceremony Set / Custom Engraved Sand Set / Custom Beach Wedding / Unity Candle Set / Destination Wedding - Etsy

Resolved - Navmesh becomes UNwalkable when I instantiate - Unity Forum
Resolved - Navmesh becomes UNwalkable when I instantiate - Unity Forum

Seek "SetDestination" can only be called on an active agent that has been  placed on a NavMesh | Opsive
Seek "SetDestination" can only be called on an active agent that has been placed on a NavMesh | Opsive

Part III.) Creating zombie enemies in Unity | by Ing. Jan Jileček | ITNEXT
Part III.) Creating zombie enemies in Unity | by Ing. Jan Jileček | ITNEXT

navmesh - Unity, NavMeshAgent SetDestination acts funny - Game Development  Stack Exchange
navmesh - Unity, NavMeshAgent SetDestination acts funny - Game Development Stack Exchange

Unity AI Development: A Finite-state Machine Tutorial | Toptal®
Unity AI Development: A Finite-state Machine Tutorial | Toptal®

c# - NPC instantiate on Navmesh - Stack Overflow
c# - NPC instantiate on Navmesh - Stack Overflow

NavMeshAgent SetDestination not working - Questions & Answers - Unity  Discussions
NavMeshAgent SetDestination not working - Questions & Answers - Unity Discussions

Navigation with the Nav Mesh Part 5: Areas and Paths – Grogan Software
Navigation with the Nav Mesh Part 5: Areas and Paths – Grogan Software

NavMesh Agent error, will never detect ground - Questions & Answers - Unity  Discussions
NavMesh Agent error, will never detect ground - Questions & Answers - Unity Discussions

SetDestination" can only be called on an active agent that has been placed  on a NavMesh. : r/Unity3D
SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D

NavMeshAgent — Custom Agent Type SetDestination() Error in Unity | by Chris  Hilton | Medium
NavMeshAgent — Custom Agent Type SetDestination() Error in Unity | by Chris Hilton | Medium

Does anyone know how to fix the error '"SetDestination" can only be called  on an active agent that has been placed on a NavMesh.'? : r/Unity3D
Does anyone know how to fix the error '"SetDestination" can only be called on an active agent that has been placed on a NavMesh.'? : r/Unity3D

Im new to unity and im trying to make it so that a cube follows around the  player (capsule in the image) and I keep getting this error. Im just  wondering if
Im new to unity and im trying to make it so that a cube follows around the player (capsule in the image) and I keep getting this error. Im just wondering if

NavMeshAgent — Custom Agent Type SetDestination() Error in Unity | by Chris  Hilton | Medium
NavMeshAgent — Custom Agent Type SetDestination() Error in Unity | by Chris Hilton | Medium

net - Unity c# - unable to Spawn Prefabs on a NavMesh - Stack Overflow
net - Unity c# - unable to Spawn Prefabs on a NavMesh - Stack Overflow

SetDestination can only be called on an active agent that is on a NavMesh
SetDestination can only be called on an active agent that is on a NavMesh

What does 'SetDestination can only be called on an active agent that has  been placed on a NavMesh' mean in Unity 3D (game development, programming)?  - Quora
What does 'SetDestination can only be called on an active agent that has been placed on a NavMesh' mean in Unity 3D (game development, programming)? - Quora

Learn To Create Enemy AI Systems With A Few Lines Of Code In Unity Game  Engine
Learn To Create Enemy AI Systems With A Few Lines Of Code In Unity Game Engine